Title: Jester's Enigma
Filename: levels/doom2/Ports/d-f/dicejest.zip
Size: 38 KB
Date: 01/03/05
Author: Too Dice
E-mail: plumbdaaxman@icqmail.com
Description: A small but complex map. Probably takes about 10 minutes to complete on your first go, but can be quite challenging, especially on the harder difficulty levels. Bad guys range from small to large and have a tendancy to appear right behind you when you least expect it.

This is literally a maze of keys and switches. Be careful now ;D
Credits: 9139 & Pip for testing. Also thanks must go to the guys at iD and Pascal vd Heiden for Doom Builder. (www.codeimp.com)
Base: New from scratch
Build time: About seven days
Editor(s) used: Doom Builder (www.codeimp.com)
Bugs: I spent a lot longer on getting the textures right in this wad than I did in the last, but I'm not one to analyse every position. Things should look good for a play through, but if you're sad enough to turn the monsters off and go about staring at every exact join there will be several mis-alignments.
Rating: (5 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
This map is hard! It's quite small and has not that many monsters, but they're a real challenge. If you're the kind of player who appreciates maybe a stimpack or two while fighting against two archviles, you should either not play this or bring along some patience for enduring battles. But I found it definitely entertaining. The ambience is ok, though rather simple. 4/5 -Milianx
Anonymous
Ok, this map is a little bit of a challeneg, but nothing that a Doomer can't handle. I think I made a map like this back in 1995 when I was 14 years old. Kinda brings a person back if your in the mood for a old school map. 3/26/07x
Anonymous
Small and nice, with good surprises and action. 4/5 - Optimusx
Anonymous
Sorta imbalanced once you get to the blue key. The difficulty increase was waaaaay too sharp.x

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