Title: Door to Chthon
Filename: levels/doom2/Ports/d-f/dtc.zip
Size: 36 KB
Date: 04/20/13
Author: Nabernizer
E-mail: nabernizer@gmail.com
Description: The 6th level of the first episode of Quake.
Credits: id software.
Base: New from scratch
Build time: about 6 days
Editor(s) used: Doom Builder 2, SLumpEd
Rating: (9 votes)
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I remember almost nothing from Quake (played it when I was eight or so) so I'm taking this wad on its own merits. It's a veeeery simplistic level with only 15 monsters and metal textures everywhere. Some parts feel a bit like variations of "Hunted" from Plutonia but with HKs/barons instead of AVs (though there are some other enemies as well) and with wider corridors. I just skipped most of the fights because I could and they didn't look fun. Oh well, at least the music is nice...x
Unfortunately the issue with this map is that the concept on this map specifically has been done before and with a lot better execution (requiem map31). In the end the detail and the gameplay is rather bland overall. The music is nice though. 2 stars (sorry :/)x
Serious map-smashing errors; most of the map can be skipped (exiting in a few seconds) without even using any tricks or exploits. Bland looking; the idea has been done far better very long ago. I wouldn't have known this was meant to be a remake of the Quake map if the textfile hadn't said so. The map would deserve (generously) 2/5 if bug-free; I'll deduct only 1 for the errors. 1/5x
YAY for Quake remakesx

View dtc.txt
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