Title: Long Days
Filename: levels/doom2/Ports/j-l/longdays.zip
Size: 2595 KB
Date: 06/30/09
Author: Alexander "Eternal" S. (aka Deadall)
E-mail: all@mail.ru
Description: One level for 'advanced' Boom compatible ports.

Probably it is my vision of nuts.wad. It's easy to play and fun.

You need to have modern computer (Core2Duo+ or similar) and good optimized port with support of hi-res textures in wads and music in OGG format.

GLBoom-Plus 2.5.0.2+ is STRONGLY recommended. Do not use PrBoom-Plus 2.5.0.1 or earlier.

"SkyBox" sky mode and "Fog Based" sector light mode (available in prboom+ 2.5.0.3.test) are recommended and do not forget to enable in-wad hi-res textures. (it's ON by default)

WARNINGS: 1. (G)ZDoom has strange issue with speed. It's 1-2 fps when monsters are sleeping. After awakening it's more or less good, but still 4-20x slower than glboom-plus.

2. Eternity and Boom 2.02 have some issues with tall patches.

3. Classic PrBoom and PrBoom-Plus before 2.5.0.2 have no support for hi-res textures in wad - do not use it.

MUSIC: NoMeansNo - "1985 - You Kill Me" - Long Days. Hope it will not be banned because of this 24 years old song.
Credits: id Software,

The authors of DoomBuilder, DeePsea, DeuTex and NoMeansNo for the music.
Base: New from scratch
Build time: One long day
Editor(s) used: DoomBuilder 1.68, DeePsea, DeuTex
Bugs: none with glboom-plus 2.5.0.2
Rating: (33 votes)
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