Title: Salamandastron's Fortress
Filename: levels/doom2/Ports/m-o/mek-salm.zip
Size: 223 KB
Date: 05/14/08
Author: Brett 'Mechadon' Harrell
E-mail: mekaddonn@gmail.com
Base: New from scratch
Build time: 3 months
Editor(s) used: Doom Builder
Bugs: None that I know of.
Rating: (8 votes)
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Not bad. There were some bugs, some misaligned textures, and a bunch of illogical/annoying switch puzzles...but barring that, this was fun. I liked your use of Plutonia textures, as well as the progression of the level. BTW, it didn't look like how I thought Salamandastron would look, but w/e. :) 3/5x
not really good but somehow entertaining 2.5/5x
I really like Plutonia but this is only ok. 3/5x
Nice to see another Plutonia pwad. Quite enjoyable to play. Line 4626 has an unnecessary texture BIGDOOR5, which causes a render error in Risen3D.x
I thought this was a pretty decent map. It was huge, lots of monsters to kick ass, and there are a few switch puzzles thrown in. The switch puzzles were a bit distracting though. Over all, decent wad. 3/5.-Candle Mx
OK Plutonia wad but nothing special. Good for a quick play and not much more. The ammo placement doesn't quite feel right. 3 stars. -TRRobin.x

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