Title: MOTRHOME.WAD
Filename: levels/doom2/Ports/m-o/motrhome.zip
Size: 85 KB
Date: 06/27/05
Author: I'm me
E-mail: balanco01@yahoo.com
Description: You board a motorhome, and end up in traffic infested
Credits: ID, the makers of Doom builder, Boom sourceport and
Base:
Build time: A couple days. Don't expect m3Ga 31ee7e d3tAi1,
Editor(s) used:
Bugs:
Rating: (8 votes)
  Spambot check: 4 + 9 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
wtf?x
Anonymous
pretty strange. But ill give you 2 stars because the car was highly detailed but if you go in the bathroom you get stuck :(.I hope in the .txt you told people you have to jump to play the level. And theres not enough ammo. **/*****-The[Battle] Oxx
Anonymous
Pretty good for a car chase level, though the archvile game was too damn hard. 3 starsx
Anonymous
Nice concept, but poor implementation... **x
Anonymous
Last post says it all. Idea fine, but with these tons of PainElementals and stuff. And it's hard just to get out of the first car. 2**x
Anonymous
It's reminiscent of the end of Mad Max II. You start off in a Winnebago and you have to leap from car to car, eventually leaping into a truck. But it's no fun. The leaps you have to make are frustrating, because ZDoom isn't really a leaping game; there are far too many enemies; and I tire of these "you are on a train / moving vehicle" levels.x

View motrhome.txt
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