Title: |
How long can you last? |
Filename: |
levels/doom2/Ports/s-u/snhft.zip |
Size: |
6.22 KB |
Date: |
07/02/07 |
Author: |
EANB |
Description: |
How long can you last? Press the switches to find out! |
Credits: |
NOBODY |
Base: |
New from scratch |
Build time: |
1 hour |
Editor(s) used: |
DOOM BUILDER |
Bugs: |
none |
Rating: |
(11 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Meh, its a good test wad for weap wads to see what they can do to different monsters, but after that..... umm, it sucks? | x | |
Anonymous
| Kinda fun for a start then pointless. 3/5 - Optimus | x | |
Anonymous
| Till zdoom becomes unresponsive in fact. Because you forgot to implement a limit on health and ammo and enemies.
As said above, this is done before: imp arena
http://www.doomworld .com/idgames/index.p hp?id=12300.
Maybe there is alimit in that case 3 1/2 stars. But there's no limit in my version of gzdoom (1.0.24 2.1.7xx r530) so 0/5 from coldfusio.
| x | |
Anonymous
| Look. Just because something is only 6kb small doesn't mean it automatically sucks. In reality, this map isn't that bad. Also, I'll tell you a secret you likely already discovered. The block that appears to be blank is a switch. It summons archviles. | x | |
Anonymous
| Right....back to shaving sheep, for you.
| x | |
Anonymous
| its not that bad... but you have to have a little variety in gameplay. not "stay-on-switches-u nless-you-want-to-ta ke-damage" gamplay.
hmm... reminds me of imps dropping ~_^ | x | |
Anonymous
| well, it sucks... FUCK OFF 6KB PIaCE oF SHItT | x |
View snhft.txt
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