Title: |
Urotsuki: Radical Way |
Filename: |
levels/doom2/Ports/s-u/urotsuk3.zip |
Size: |
9.35 MB |
Date: |
01/15/15 |
Author: |
Lainos |
Description: |
Final chapter of trilogy "Urotsuki". 1 pretty short map in style inspired by anime Urotsukidoji and Giger pictures.
If you are playing in software mode, then you should turn on 16-bit mode, otherwise the sky will be a mess. |
Credits: |
All authors graphix I used. lafoxxx for sky, titlepic, levelpic and statusbar General Mumble (AKA Daemien) for music tracks "Miriagis I" and "Ouroboroalis". Demonologist for testing. |
Base: |
New from scratch |
Build time: |
2 days |
Editor(s) used: |
Doom Builder 1 and 2, XWE, Paint, XVID4PSP, and something else maybe... |
Bugs: |
If you are playing in software mode, then you should turn on 16-bit mode, otherwise the sky will be a mess. |
Rating: |
(13 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Getsu Fune
| didn't have trouble with the gameplay until the cyberdemon part which was just tedious. great design again. | x | |
Anonymous
| Another wannabe map from @Yandex.ru user. :/ | x | |
Anonymous
| Typical map from decoration specialist Lainos: very good ambiance, not so good map layout, and plain horrible gameplay. Overall: not good enough for meh, so 1*. Author might seriously consider stop ruining his own potentially great work and start using beta testers in an early stadium for gathering input. Or even better, start collaborating with someone doing the overall map layout first, and one doing the monster placement. That might produce superb work... | x | |
Anonymous
| yet not my gun, but you archville and mancubus ? ok. 0/5 | x | |
Anonymous
| 2 stars for AWFUL GAME PLAY. TOUGH FIGHT at first with small choice of weapons, in the end boring rocket fist with too many cyberdemons. You should put more weapons on the significant spot. But the map is beautiful. | x |
View urotsuk3.txt
|