Title: Vae Victus 2
Filename: levels/doom2/Ports/v-z/vv2.zip
Size: 1740 KB
Date: 09/10/06
Author: Derek Braun (Dittohead)
E-mail: derek.braun@gmail.com
Description: Vae Victus II is an all new level set for Doom 2 utilizing new graphics and music. The episode consists of 7 levels of varying themes and difficulty. The first Vae Victus was an attempt to honor the traditional gameplay of Alien Vendetta and other classic megawads; however, VV2 is a more balanced approach that provides challenging battles without the swarms of roaming enemies. The architecture is improved over last year's offering, and is more refined in it's concept and design. I am a classic doomer at heart, so I decided to keep this wad compatible with every source port that allows for limit removing. Co-op play is also supported, as are difficulty settings. In addition, every map can be beat from pistol starts.

If you enjoyed Vae Victus, I have no doubt that you'll enjoy Vae Victus II.
Credits: Beta Testers: Bloodshedder, Use3d, Huy Pham, Mike Reinerz. M_Doom graphic created by Acylictor. Midi compositions taken from Castlevania, DOOM, House of The Dead, Mortal Kombat 2, Resident Evil 2
Base: New from scratch
Build time: August 2005 - September 2006. Maps 01 through 05 were made between January '06 and July '06.
Editor(s) used: Doombuilder, XWE, Deepsea.
Bugs:
Rating: (48 votes)
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