Title: Whisper In Time
Filename: levels/doom2/Ports/v-z/wint.zip
Size: 2133 KB
Date: 01/23/11
Author: Lainos [B0S]
E-mail: x@yandex.ru.ru
Description: One simple "strange" map.
Credits: [LeD]Jake Crusher, Shadowman, lafoxxx [B0S], Noize MC, Petrov K.P.
Base: built from scratch
Build time:
Editor(s) used: Doom Builder 1.68 Build 385, XWE 1.16, Paint.
Bugs: None
Rating: (12 votes)
  Spambot check: 9 + 1 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Wad with a "second sense". For adepts only =)x
Anonymous
Retarded level that has absolutely no point whatsoever. It doesn't look awful but the architecture and gameplay does not make any sense. Avoid at all costs.x
Anonymous
great psychological philosophical wad about the modern world. abstraction, the prism of perceptionx
Anonymous
Rooms full of deadly traps where the switch you need to press is actually right next to the entrance so you can ignore the room completely. Cunning puzzles where the key you can see is a red herring and instead you press use on an unmarked wall. A maze where the walls around you raise and lower when you're not looking but only has one linear path to follow. The whole map screams potential but ultimately lacks any meaningful content.x
Anonymous
There aren't as much puzzles in this map as I expected and the few ones that are in it aren't really complex or stunning. I spend quite a lot of time figuring out how to enter the temple and how to get out of the demon room because it's not clear what the player has to do to proceed(really frustrating). The enemy filled maze and the boss fight at the end are quite good and provided a fair challenge. Another strenght this map has is it's mysterious atmosphere. It's worth a play despite it's flaws. 3/5x
Anonymous
Hmm...this is not a puzzle map at all, just a "Finding secret switches and skipping all of shit for actives switches to next area". The maze battle is not bad but annoying if you're using ports allow more lostsouls spawning(they love to hitting you when you're busy on other monsters in maze), the last battle is good(still, lostsouls problem annoying me). Overall, it's not really bad, but I guess it just failed on some point... 3/5 -playerlinx
Anonymous
An interesting puzzle/trap WAD. It's not my thing (I prefer good ol' monster-shootin'), but the WAD was well-executed, and the soundtrack's great. 3/5 taking into account it's not my kind of WAD (4/5 otherwise). - ZZx

View wint.txt
This page was created in 0.01139 seconds