Title: ZPong v1.0
Filename: levels/doom2/Ports/v-z/zpong.zip
Size: 43 KB
Date: 10/03/04
Author: Jon Washburn (GrayLancer)
E-mail: graylancer@sprintpcs.com
Description: I wrote this little example to test the possibilities of creating interactive environments in ZDoom maps, similar to those seen in Doom 3. Obviously nothing that complex is currently possible, but it is possible to
Credits: id Software for Doom Randy for Zdoom The people on the Zdoom forum who started doing classic games in ACS
Base: New from scratch
Build time: A couple days.
Editor(s) used:
Bugs:
Rating: (3 votes)
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Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Hahah, nice job. The paddle controls were frustrating though. The "stop" button. :| -Adrianx
Anonymous
this is possible. ive seen stuff like this in daedalus and in action doom. i like playing games in doom. it makes doom feel more like reality. 5/5 - xolo x

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