Title: doomsday fortress
Filename: levels/doom2/d-f/dfortres.zip
Size: 88 KB
Date: 05/25/04
Author: r.e. lubbelinkhof
E-mail: ronaldlubbelinkhof@wanadoo.nl
Description: a very large wad,looks like a huge castle 769kb.
Credits: the creators of doom. all wad builders out there. me
Base: New from scratch
Build time: a lot i have no idea
Editor(s) used: windeu 5.24 and doombuilder
Bugs: maybe problems with saving because its a big wad.
Rating: (7 votes)
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pretty-ish but too standard and symetrical. Gameplay is more frustrating than smooth. Not really enough health or ammo for a 'regular' level. - pritchx
Needs to be played as part of an episode, not from a pistol start.x
Actually quite a good map. Would fit very well into the Doom2 master levels. 4/5 -pcx
Christ what an puke level this is, don't waste your time on my early work people 0/5 -Dutch Devilx
It's interesting to compare this with the castle levels that were so common in 1994/95; this one is a lot larger, although the design isn't much more advanced (it's very square). It starts off linear and tricky, but becomes easier and more expansive as it goes on. A bit wandery, although the designer has put in some clues. There are some very useful secrets. It feels like a big solid level from 1996, e.g. Manor.wad on the Master Levels CD.x

View dfortres.txt
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