Title: Die1RV.zip
Filename: levels/doom2/d-f/die1rv.zip
Size: 79 KB
Date: 09/12/02
Author: Dale E. Harris
E-mail: fisherh5@bellsouth.net
Description: No long story, this is just a little bit of improvement over the original WAD that was released in 1997. The original map got some okay reviews but it had major problems. Texture alignments were non-existent, no skill levels were implemented. The list goes on and on, it used to have a little deathmatch arena but it really sucked. I did not attempt to completely refurbish the map, I just wanted to correct the glaring errors. I wanted the map to maintain it's originality as it was from 1997. I just worked on texture alignments, skill levels and a few architectural improvements. If I missed something then I apologize. I hope you have fun playing it again! Thanks everyone! It doesn't need a source port but it looks much better with higher resolutions such as PrBoom.
Credits: "Deuce"..my longtime Doom playing buddy! Thanks man!
Base: Modified (Die1.wad)
Build time: Forever
Editor(s) used: DETH 3.92/Zennode 0.98a/modified using Deepsea & DeepBSP
Bugs: I'm unaware of any, but I could be blind!
Rating: (2 votes)
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Reviews:
Zahid
map is fun to play too many Sargents though and some secret type progression...but exciting overall nothing to complain x
Memfis
Nice maze-like exploratory level, the design is simple but inoffensive, some areas look pleasant. Lots of rockets and plasma and some satisfying puzzles to solve.x

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