Title: WORLD WAR II
Filename: levels/doom2/d-f/dm2ww2.zip
Size: 64 KB
Date: 03/07/97
Author: DAVE HALE
E-mail: daveh@spokane.net
Description: 2 levels
Credits: id
Base: New levels from scratch
Build time:
Editor(s) used: Various ADE2, DCK2
Bugs: TOWARDS THE END OF THE 1st LEVEL A PHANTOM APPEARS, THE ONLY WAY TO KILL HIM IS TO USE YOUR BAZOOKA AND FIRE AT THE WALL NEXT TO HIM. (KIND OF A NEAT BUG THOUGH!).
Rating: (5 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
terible... its gameplay is dull, the monster plasemint is bad, and thair are a bunsh of werd texture mistakes evrywair and on top of that it is laggy and buggy do us all a favor and befor you send in your wads FIX THE DAM BUG'S!!! if it wasint for all the bug's and texture problems this migt be a desent wad but for now... 0/5 -simon cowel x
Anonymous
This is dated September 1996. It's an abstract attempt to condense the Second World War into a pair of Doom levels. In Map01 you fight 168 weak monsters in a bombed-out town; on a technical level it's rubbish even for 1996, and you'll never find the red key without looking at the level in an editor. Map02 similar, but more open and with one slightly good fight, almost entertaining because there's a lot of fighting. Still not very good though.x
Anonymous
I liked it - I didn't see any bugs - I didn't have any trouble getting red key in map01 - now that I look in an editor, I see the wall is shootable, so when you shoot the chaingunner in front of it, your shots will probably hit the wall too - if not, you get stuck in the room and will likely press all the walls around you, then shoot themx
Anonymous
I had fun killing all the enemies in the first level. Couldn't find any keys in the second level tho...x

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