Title: Dystopia Level
Filename: levels/doom2/d-f/dyst2.zip
Size: 79 KB
Date: 04/17/06
Author: ANTHONY CZREWONKA
E-mail: Adelusion@AOL.COM
Description: This is my first level that I ever made, converted from Heretic to Doom2. I experimented with different things, and it came out pretty good. The level has 4 main rooms, then you have to use some switches to get to the other areas. There is one secret room. This is beatable without cheats and you are very well supplied with weapons and things. Check it out, and send E-Mail.
Credits: ScottAllyn, and other play-testers.
Base: New level from scratch
Build time:
Editor(s) used: DCK 2.2, (awesome editor), WINDUE 5.2 to double check some things.
Bugs: None, that I came across, but may crash once in a great while. Due to when you die, and w/all the monsters on the screen.
Rating: (7 votes)
  Spambot check: 7 + 3 =

Commenting as: Anonymous
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Reviews:
Anonymous
This is way better than the Heretic version, both in gameplay and looks, and it still gets the '1st map' bonus :). 4/5 - Belialx
Anonymous
That was an ok map. Good up until the barriers came up blocking the path to the red key door. After that , I just gave up, noclipped through the barriers and exited.x
Anonymous
This is dated August 1995. It's very good for an early level, still decent nowadays; the only big problem is that the "hub" is very cut-and-paste. Starts off uninspiring, with some monotonous stonework, but expands; there's a lot of action, a fun multi-boss battle, and a couple of mild puzzles. There's an odd thing in the SE hub room - an invisible block that's either a wall (Zdoom) or stairs (PRBoom), and doesn't seem to exist if you edit the level.x
Anonymous
Not bad for 95 :)x

View dyst2.txt
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