Title: AAAIIIEEEE! Its Stuck to My Face!
Filename: levels/doom2/deathmatch/Ports/a-c/aistmf.zip
Size: 179 KB
Date: 11/30/00
Author: Striker
E-mail: the_striker.geo@yahoo.com
Description: Well i was sittin' there and suddenly the darndest thought popped up in my head. What if i made a script which would change the light colors of a room when the walls were shot. BAMN the wad was born. But you cannot have a level with just a room so i threw on the other stuff. The anti grav room, for the longest time i wasn't so sure what to do with that space, all i knew was that i needed it for purposes of connectivity but i eventually made it antigrav with that bfg dispenser on a 40 second timer. I had polyobject doors but they bleed like all get out and were not nessecary so i just took 'em out and put in conventional ones. The midi, stayin' alive was a silly thing. I showed my roomie the script. He gave me that concerned look he often does and says "Is that disco doom?" I said no but that reminds me I got a stayin' alive midi in some forgotten dusty portion of my hard drive so i pulled out that midi and put it in the wad as d_disco note that this wad does not replace iwad entries like most wads do. To access this map it is listed as "aistmf". Either run zdoom with the command +map aistmf or type map aistmf in the console. If you want the classic map01 music you can type "changemus D_RUNNIN". Well actually it replaces one IWAD lump, DEMO1 its a zdoom 1.23 beta demo.
Credits: ID software for Doom Randy Heit for Zdoom Rick Clark for Zdoom editing tutorials Dr. Pepper for caffiene hits Hersey for the copious amounts of chocolate that was consumed during the editing of this level The voices in my head for inspiration
Base: New level from scratch
Build time: A week mainly spent trying to figure out what to do about that now antigrav/ bfg room.
Editor(s) used: WadAuthor 1.30
Bugs: When using skulltag with the level I caught the bfg in mid air it froze at that spot and gave me full cells anyone who touched it got full cells it only happened 2 times in skulltag. both times it was a weapons stay game. Otherwise it just vanishes upon pickup Even though it is weapons stay. (that was my intention) if you manage to produce this affect in a dmatch game that is public well it would be very unethical to exploit this bug to get infinite plasma/bfg shots.
Rating: (1 vote)
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Reviews:
Anonymous
Neat, the color changing room is best. 5/5x

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