Title: simpevil.zip
Filename: levels/doom2/deathmatch/Ports/s-u/simpevil.zip
Size: 640 KB
Date: 11/25/98
Author: piXel reX (Qingshuo Wang)
E-mail: pixelrex@yahoo.com
Description: Extremely huge with kick-ass detail and exceptional quality. This level is going to blow you
Credits: Id Software Inc. -for making the best 3D shooters

The GothicDM crew -for making GothicDM 2, where I learned most of my skills from and textures this WAD uses.

Mystican (Tom Robinson: mystican@cyberspace.org) -for helping out by sending comments on improving the WAD.

Prower (Mike Reid: prower@prow.ml.org) -for helping out the same way as Mystican did.

Dukrous (Javier Heredia: dukrous@adelphia.net) -for, again, sending comments on improving the WAD.
Base: New level from scratch
Build time: thousands of hours.
Editor(s) used: HellMaker 1.2 beta 2 WinDEU v. 5.24 to fix the sidedef bugs...lines 7262 and 7287. DCC v.2.02 to run a consistency check on the map. BSP v.2.3 to do the final node build on the wad. DSRINK to lessen the overall file size of the wad:

Started with: 14,388 sidedefs Deleted: 10,621 sidedefs Remaining: 3,767 sidedefs
Bugs: None, Please tell me if you see one.
Rating: (4 votes)
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Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
Really sweet.x
Anonymous
I like linear maps but this is too much. Other than that it has no major flaws. 3/5 - Belialx
Anonymous
Very nice, but I am disappointed that the map did not in fact "blow me" as the the author promised.x

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