Title: LABFRAG.WAD (for DOOM2)
Filename: levels/doom2/deathmatch/j-l/labfrag.zip
Size: 108.62 KB
Date: 04/14/96
Author: Pete Tomlinson
Description: This WAD started as an experiment in gun-activated switches that manipulate textures. I borrowed a cool texture technique from Brian Martin's DDAY3_3.WAD. You'll know what I mean when you see it. A small map suitable for massive amounts of death. There are shotguns, SS's, rockets and plasma weapons, and a BFG. An Exit, as well.

Intended for deathmatch.

Please E-mail your reviews of this WAD. I'd like to know how I did!
Credits: WADAuthor, WinTex 4.1 Shawm Smith for play-testing.

ID Games for putting some more zest into life!
Base: New level from scratch.
Build time: About 3 million hrs. The tags got pretty ridiculous!
Editor(s) used: WADAuthor, WinTex 4.2
Bugs: None
Rating:
Download here

Download mirrors: /idgames protocol:



View labfrag.txt
This page was created in 0.00117 seconds