Title: |
LABFRAG.WAD (for DOOM2) |
Filename: |
levels/doom2/deathmatch/j-l/labfrag.zip |
Size: |
108.62 KB |
Date: |
04/14/96 |
Author: |
Pete Tomlinson |
Description: |
This WAD started as an experiment in gun-activated switches that manipulate textures. I borrowed a cool texture technique from Brian Martin's DDAY3_3.WAD. You'll know what I mean when you see it. A small map suitable for massive amounts of death. There are shotguns, SS's, rockets and plasma weapons, and a BFG. An Exit, as well.
Intended for deathmatch.
Please E-mail your reviews of this WAD. I'd like to know how I did! |
Credits: |
WADAuthor, WinTex 4.1 Shawm Smith for play-testing.
ID Games for putting some more zest into life! |
Base: |
New level from scratch. |
Build time: |
About 3 million hrs. The tags got pretty ridiculous! |
Editor(s) used: |
WADAuthor, WinTex 4.2 |
Bugs: |
None |
Rating: |
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Download mirrors:
/idgames protocol:
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View labfrag.txt
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