Title: Paradox 2
Filename: levels/doom2/deathmatch/p-r/paradox2.zip
Size: 17 KB
Date: 12/18/06
Author: Tom Mustaine
E-mail: mustaine@ritual.com
Description: Tom's very last Doom2 level: it's a deathmatch fragfest with a cool double bridge in the middle.
Credits: id Software
Base: New from scratch
Build time: A while.
Editor(s) used: Go ask Tom if you really care.
Bugs: None known.
Rating: (8 votes)
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Commenting as: Anonymous
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I have no idea how this plays in Deathmatch because I don't have any friends. The level consists of a small walled watery arena with a building in the middle; the design is such that the building seems to have three floors, linked by bridges that cross over in the middle of the map. Because it was done a million years ago it works fine with Doom2.exe. I imagine it might be too fiddly to flow well as a proper deathmatch level, but it looks good.x
A map that's pretty much a box map which is mainly composed of bridges and lifts. Not good. Try to be more original. It plays like ass too. And where's the damn ammo?!x
This is aesthetically nice. This is made by a superstar in the gaming world. This made some thing possible in vanilla, that would be consideed to be impossible for even high-skiled mappers. Because of that: 5/5 Greetings Funduikex
Funduke, that comment made no sense whatever. Anyway, this is a small waste of time. I can't see anyone ever wanting to play this on deathmatch. Ever.0 starsx
You CAN never give 0 stars to a Tom Mustaine map, never!. Not after working on the maps for the Master Levels and TNT Evilution x

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