Title: |
Sabre Mau |
Filename: |
levels/doom2/deathmatch/s-u/sabremau.zip |
Size: |
4.2 KB |
Date: |
11/17/94 |
Author: |
Rylan Hilman |
Description: |
It's just a simple Deathmatch 2 WAD for Doom 2, with some optional monsters which can be respawned in Deathmatch to spice things up. The weapons change depending on the skill level you're on:
Skill levels 1 + 2: Chainsaw + Super Shotgun Skill level 3: Rocket launcher + Chaingun Skill levels 4 + 5: Plasma Rifle + Shotgun
It plays best with respawn and altdeath, but if you just want to concentrate on your opponent, you can nomonsters. |
Credits: |
iD Software The guy who made Deu The guy who fixed up Deu2 Sabre "Mau" :) |
Base: |
New level from scratch |
Build time: |
4 hours |
Editor(s) used: |
Deu2 |
Bugs: |
None, except for a tiny graphic glitch in the sky and step down to the lava, but it is so minor it is hardly noticable |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Kapanyo
| It's just a low-detail DeathMatch level. The level itself is just a square, with a roof around the outside that contains chainguns, and in the middle is a pit of lava and a rocket launcher.
Yep, those are the only two weapons.
The step down to the lava is 24 units tall and the texture is only 16, meaning that if you somehow decide to play it at all, on Vanilla Doom, you'll notice a tutti fuitti effect. | x |
View sabremau.txt
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