Title: Gehenna
Filename: levels/doom2/g-i/gehenna.zip
Size: 455 KB
Date: 02/08/96
Author: MacDuff Knox
E-mail: dknox@alchemy.chem.utoronto.ca
Description: (I wrote
Credits: Steve Coulber and Mark Brownell for play testing, and of course ID for QUAKE!!
Base: New level from scratch
Build time:
Editor(s) used: winDEU, BSP1.2, WARM
Bugs: in the tower of gehenna you sometimes get the >256 planes hall of mirrors. I have crashed once in canyon of gehenna in the cathedral from visplane overload.
Rating: (8 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
Pretty good.x
Anonymous
pretty good gameplay, but some of these look really bad. *** -sargebaldyx
Anonymous
Five levels dated July 1995 (maps 26-30). They generally look unspectacular but have lots of baddies. Map26 is a fun castle that feels very old but amused me for five minutes; Map27 is an awful, maze-like canyon that has far too many distant hitscan baddies; Map28 is a very old-fashioned techbase, like hundreds of others; Map29 is a lava dungeon, also marred by hitscan baddies and eau du maze; Map30 is an arena spawn battle.x

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