Title: GUARDIAN
Filename: levels/doom2/g-i/guardwad.zip
Size: 49 KB
Date: 02/21/95
Author: STEALTH
E-mail:
Description: I WANTED THIS LEVEL TO BE SOMETHING ELSE. IT STARTED OUT THAT WAY, BUT BEFORE LONG (with only a tiny portion of the level built) I BEGAN TO RUN OUT OF MEMORY. I COULDN'T EVEN CREATE HALF OF WHAT WAS IN STALL FOR YOU GUYS. ONLY A SEVERE BOOT DISK GAVE ME THE MEMORY I NEEDED FOR A FINAL AREA. SORRY DOOMERS, I WANTED MUCH MORE.
Credits: BALROG AND DEATH FOR THEIR ENCOURAGEMENT AND PLAYTESTING. IF YOU WANT SOME GREAT LEVELS LOOK FOR THE NAME BALROG! IF YOU CAN PLAY DEATHMATCH, AND WANT TO FACE THE BEST IT'S DEATH. AND OF COURSE, THANKS I.D SOFTWARE FOR THE INSPIRING DOOM GAMES!
Base:
Build time: 20HRS
Editor(s) used: DEU2
Bugs: THERE IS 1 BUG I KNOW OF, BUT I WAS SO ANNOYED I COULDNT BE BOTHERED REM- OVING IT. IT OCCURS IN THE FINAL AREA AT THE POINT ON ONE OF THE FIRM GROUND AREAS. IT IS ONLY MINOR, AND HOPEFULLY WON'T ANNOY YOU.
Rating: (5 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
thair is a fine line between chalinging and total crap.. this crosis that line 1/5 x
Anonymous
This is dated February 1995. You fight 74 middling monsters in a techbase with a mine attached to it (the mine detailing is decent for the time). The fights are close-range, but as long as you can sidestep well, they're easy. The layout involves a bit of backtracking, and as the readme points out you can just run past the boss battle (and you get all the ammo and weapons just afterwards, so you basically *have* to run past it). It's just average for 1995.x
Anonymous
This isn't bad for a simple old WAD. The monsters give a good fight from their positions, although the route needed to kill all the monsters is a bit odd. You'll have to return with the red key to get the plasma gun to have a chance against the cyberdemon. ~Chain mail [3/5] (01/2009)x
Anonymous
There is a fine line between a review, and horrendous spelling/grammar. Your comment crosses that line. Anyway, the detail is pretty well done, but I was a bit irritated by the fact that there was no locked-door label and and some other things as well. While playing it, I thought that you were concentrating more on detail than on game-play. It was alright though. 3/5.x
Anonymous
I liked itx

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