Title: Hotel Hell(version 5,16/1/98)
Filename: levels/doom2/g-i/helhotel.zip
Size: 633 KB
Date: 01/23/98
Author: Chris Lloyd
E-mail: lloyd@hkustasa.hku.hk
Credits: Jason Hoffoss writer of Dmapedit
Base: New level from scratch
Build time:
Editor(s) used: Dmapedit, dmgraph, deutex
Bugs: Computer may hang on exit from saved UV.
Rating: (5 votes)
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stupid sounds, stupid gameplayx
Not so bad. i give 3, for the map. But sounds are awful, the music it's "good"x
cool, pretty confusing and tight supplies, used iddtx2x
Great map that features some location resembling that, an hotel; with rooms, toilets, etc. A little psychedelic in places, though. Some original ideas, like the effect of "being smaller" in order to catch the blue key. Sadly, the map is confusing and requires finding secrets --although not marked as such-- to progress. ---- 4/5 (Eye)x
View helhotel.txt
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