Title: HELLS GATE
Filename: levels/doom2/g-i/hellgate.zip
Size: 73 KB
Date: 01/26/96
Author: LOU CORETTI
E-mail: ZEEKIT@AOL.COM
Description: DOOM 2 ADD-ON WAD
HEED ME , YE OF LITTLE FIRE POWER!

THIS LEVEL IS NOT FOR THE FAINT OF HEART, PLAY AT YOUR OWN RISK!!! BE IT KNOWN TO ALL THAT ENTER HERE >>DEATH AND DISEMBOWELMENT WILL BE YOUR FATE<< MY ADVICE TO YOU WOULD BE TO SWALLOW YOUR PRIDE AND PLAY THRU ON LEVEL 1 FIRST!!! THIS ISN'T YOUR TYPICAL DOOM/2 LEVEL. BUT PLAY ALL 3 LEVELS. ALL 3 ARE DIFFERENT ENOUGHT TO NECESSITATE THEIR OWN TACTICS.
>>>BUT RESTRAINING AN OVER-ZEALOUS TRIGGER FINGER IS A MUST<<<
Credits: THANKS TO ID SOFTWARE FOR THE GREAT GAME AND THE RIGHTS TO HACK IT!
Base: NEW LEVEL FROM SCRATCH
Build time:
Editor(s) used: WADED VER/1.83R BY MATTHEW AYRES
RMB VER/2.1 BY JENS HYKKELBJERG
Bugs: NONE
Rating: (4 votes)
  Spambot check: 3 + 5 =

Commenting as: Anonymous
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Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
too many pointless rooms and the acid deals to mutch damig 1/5x
Anonymous
This is a tedious level from 1996. It has almost 300 monsters packed into a fairly small space, mostly former humans and mancubusessi. The design is angular and looks hand-drawn. It's consistently unentertaining, just of a lot of bare corridors with monsters in, and has lots of crappy design choices; a crushing ceiling trap, a narrow catwalk, lots of slime, a spiral maze, tonnes of hitscan monsters (and very little health). One plus one is two.x
Anonymous
While not necessarily good, it was actually fun to play. Kind of difficult to finish without constant map checking in a level editor. You can get trapped in sector 88. Plenty of opportunities for ghost monsters. I really wanted to give it a 3, but a crusher without warning near a megasphere is a big no-no. 2/5 stars, vdggx

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