Title: hellgate.zip
Filename: levels/doom2/g-i/hellgate.zip
Size: 73 KB
Date: 01/26/96
Author:
E-mail: ZEEKIT@AOL.COM
Description:
Credits:
Base:
Build time:
Editor(s) used:
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Rating: (4 votes)
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Commenting as: Anonymous
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Reviews:
Anonymous
too many pointless rooms and the acid deals to mutch damig 1/5x
Anonymous
This is a tedious level from 1996. It has almost 300 monsters packed into a fairly small space, mostly former humans and mancubusessi. The design is angular and looks hand-drawn. It's consistently unentertaining, just of a lot of bare corridors with monsters in, and has lots of crappy design choices; a crushing ceiling trap, a narrow catwalk, lots of slime, a spiral maze, tonnes of hitscan monsters (and very little health). One plus one is two.x
Anonymous
While not necessarily good, it was actually fun to play. Kind of difficult to finish without constant map checking in a level editor. You can get trapped in sector 88. Plenty of opportunities for ghost monsters. I really wanted to give it a 3, but a crusher without warning near a megasphere is a big no-no. 2/5 stars, vdggx

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