Title: Kick Attack!
Filename: levels/doom2/j-l/kickdm2.zip
Size: 627 KB
Date: 02/05/12
Author: Digital Marketing Associates for Kick
E-mail: brainmasher@kicksoda.com
Description:
Credits:
Base: New level from scratch
Build time: 100+ Hours
Editor(s) used: A bunch. . .
Bugs: None.
Rating: (10 votes)
  Spambot check: 7 + 7 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
Anonymous
This version of Kick Attack! (design by Tim Willits) works with Doom II. The layout and encounters aren't changed at all, but the Kick!-ified textures are a bit different (and a bit less of an eyesore, IMO). All three keys, decent but easily-handled encounters, and some nice perks for explorers. An interesting curio.x
Anonymous
Wow, was Tim Willits a corporate whore or what? I guess his support for always-on DRM should've come as no surprise. Anyway, it's a thousand times more fun and detailed than Chex Quest and other shills, especially if it's from the early '90s (no date listed?). The robot-rapist "come here, baby" voice creeped me out, though. 3.5/5x
Anonymous
almost same weapon...not coolx
Anonymous
As the guy who produced this, I want to defend Tim against corporate whoredome. After we did the deal with id, we asked them if they had any extra maps we could use. They didn't, but saidthat this kid named Tim Willits was making really good levels. So, he sold us one of his maps and that was his only involvement. My crew put everything else together, textures, characters, and integrating the whole thing. Tim didn't have any role beyond the level itself. x
Anonymous
The different graphics for the monsters and items was wicked.x
Anonymous
As-is an old DooM level + some changed sprites & sounds. 1) the Duke Nukem-alike sprites look and feel a bit outdated and not at the right place, 2) the monster sounds get quite boring soon, because they're too dominant, and 3) imho the original level played better with the original DooM monsters. So again imho this is an experiment with a not-so-good result. 2/5 for the effort - 1 because DMA pushed their own map with 5* (see ^2) = 1/5.x
Anonymous
no commentx

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