Title: Malignant Manor
Filename: levels/doom2/m-o/malmanor.zip
Size: 148 KB
Date: 01/20/11
Author: J.L. Paul
E-mail: jwc0045211@hotmail.com
Description: You have inherited a mansion in the British Isles in the town of Dunkeld. When you attempt to take possesion you find you have some squatters to contend with.
Credits: The ID folks (of course), Ben Morris (DCK author), Olivier Montanuy (author of DEUTEX)
Base: New level from scratch
Build time:
Editor(s) used: DCK 2.2, DEUTEX
Bugs: You will probably find some if you nitpick
Rating: (5 votes)
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Not enough ammo, 256 units high doors, nearly inviolable archvilie attacks, no secrets, easy to find megasphears, and nearly impossible to find passages which despite being to hard for even a secret are required to go through for completion, make this map boring and clearly done without thought. x
Looks decent but very unexciting, additionally it is lacking inspiration. Doom simply is not made for reality based levels. Yet, the worst thing is that it is boring, gameplay wise. 2/5x
This map has some nice features and ideas, but is marred by some ugly unpolished doorways, and a couple of completely unmarked doors (apologies if there was a clue in the texturing - I didn't see one). I don't quite understand the need for so many berserks - you don't punch any harder after picking up a second one! There's plenty of ammo even if you don't use it too. Gameplay is easy overall.x
This would be better if it didn't encourage wall humping or iddt to find the two hidden areas you need to access to finish the level. [2/5] ~Chain Mail (08/2012)x

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