Title: MIA Search and Rescue II
Filename: levels/doom2/m-o/mia_sar2.zip
Size: 68 KB
Date: 05/27/95
Author: Rob Jones (M.D., CAPT, MC, USAF; Harvard '85)
E-mail: 75032.1035@compuserve.com
Base: Original; thanks to the creator of the (excellent) Doom I UAC_DEAD.WAD (Leo Martin Lim) for the way to make the special bridge. Also, thanks to IRON CLAW (Charles Swisher), author of 2DAMHRD.WAD, for the signature idea.
Build time:
Editor(s) used: DETH 2.0 (somewhat buggy, but intuitively like DEU; will choke on excessive vertex alterations between saves.)
Bugs: Ebola virus, kuru, et al.
Rating: (4 votes)
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blahhhh horible!!!! x
Penalty for unauthorized access is terminal bordem! Impassable invisible walls... solid walls you can walk through... whole room crushing cieling... map exits at 0% health... In the words of Vic & Bob "Very poor!" 0/5 -jbx
I have to assume the author's qualifications are bogus; either that, or he was so focused on his professional life that he could not design a good Doom level. Usually I play all the way through before giving a mark, but this gets 0/5 for the first room alone. It's almost indescribable, and indescribably bad - invisible walls, visible walls you can walk through, a crushing ceiling (the previous reviewer was spot on). Deserves an award for infamy.x

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