Title: Arch-Vile Jump
Filename: levels/doom2/megawads/avj.zip
Size: 963 KB
Date: 12/23/10
Author: error aka termrork
E-mail: termrork@web.de
Description: You ever used the vertical boost of an Arch-Vile-Attack? It doesn't matter if you are a speedrunner or a from time to time player. With some time getting into this, this will make fun for each kind of player. The aim of this wad is to complete the maps by especially using Arch-Vile-Jumps, which describes the vertical boost of an Arch-Vile-Attack, and Rocket-Jumps without getting killed. In map32 you also have to kill monsters because they will distract you from jumping through the map.
Credits: IDsoftware for their wonderful game DooM2, the Arch-Vile which made this WAD possible. Special Credits to the main betatesters: -The [XXX]-clan in ZDaemon: Krawa, Manolo, Doomcleric. -worst-vd-plas, firmar-vd-plas -[FEAR]Tobi, Red-XIII, InsaneKid and [dp]Evolution
Base: Some Maps from scratch, some inspired by DooM2 and 3 Maps with special parts of DooM2
Build time: The final 32 maps were started 02.2010 and completed 12.2010 with 1 month long break
Editor(s) used: Doom Builder, XWE, The GIMP
Bugs: In Doom2 save game overflows might occur in map32 and a few HOMs may appear in some sections
Rating: (20 votes)
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