Title: |
Fortress Tenesmus |
Filename: |
levels/doom2/s-u/tenesmus.zip |
Size: |
83.88 KB |
Date: |
06/26/95 |
Author: |
Steve Milne |
Description: |
Keep 'em clenched.
Also available STEVIE_1.ZIP aka "Epididymus" |
Credits: |
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Base: |
New level from scratch |
Build time: |
Approximately 2 million hours |
Editor(s) used: |
DEU |
Bugs: |
None found so far, but comments welcome |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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felgro
| very good for an old map | x | |
Ashley_Pomeroy
| This is dated June 1995. It's not bad - crude in the early style, but large and ambitious, with two distinct bits. Starts off with a mazey but just about decent dungeon, then you get an outdoors cyber-arena-building , which is easy 'cause you get loads of rockets and ammo. But there's a decent amount of carnage and I like to see the imps and zombies burst open like over-ripe peaches. Dates from a time when almost every cyberdemon battle had an invuln sphere, no messin' | x | |
Anonymous
| I liked it - COOL | x |
View tenesmus.txt
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