Title: hr1all.zip
Filename: lmps/doom2/1.9pwad/hr1all.zip
Size: 46.86 KB
Date: 09/05/96
Author: Yonatan Donner
Description: This is a LMP file showing me complete Hell Revealed episode 1, all 11 levels in one demo, completing every level with 100% kills and 100% secrets (except level 3, damnit it's my level so how could I forget secrets there? Must be premature senility.)

Maybe you want a timetable: (No special ascii codes this time, sorry!)

Level Kills Items Secrets Health Armor Time ----- ----- ----- ------- ------ ----- ------ 1 100 85 100 100 102 1:27 2 100 80 100 100 81 4:06 3 100 95 50 200 173 4:43 4 100 64 100 162 139 2:47 5 100 66 100 200 200 7:23 6 100 92 100 163 45 10:02 7 100 100 100 184 186 4:23 8 100 100 100 195 88 7:49 9 100 66 100 194 109 7:28 10 100 50 100 122 200 8:16 11 100 92 100 100 45 13:35

Total time: 71:59 (or 1:11:59) Total time with level-to-level screens etc.: 1:15:53

Some short comments about some of the levels:

01 - I didn't delay where I didn't need to delay. 02 - I brought all monsters together in the beginning because I didn't want to waste time going through the level stage to stage later. 03 - I don't know how I could miss a secret in a level I built, but here is the proof. 04 - I show my great talents, killing a single imp with 6 shotgun shots 05 - Originally there was supposed to be an arch vile in the end of this one, but I forgot to put him there. 06 - If I were 3 seconds faster I would have done it under 10 minutes... There is a nice jump from the red key to inside the building. And there is also a nice jump generated by the arch-vile ;-) 07 - Big mommy spider dies pretty quickly. 08 - I didn't want to let the demons and imps fight like I did in the single-player demo of this level in hrep1.zip, so I killed them all with rockets. 09 - Too much ammo. But anyway it was one of my first levels, when I still was a really bad player without even separate strafing keys, and I suppose then it seemed hard enough then. 10 - In this level something very cool happened. I don't know what it was, but SOMETHING was preventing the door in the hell knights room (with invulnerability) from closing, but there was nothing there! Then I shot the two sides of the door and it closed. Then some lost souls that flew out of the map made noises, and all together it really gave the level a creepy, haunted feeling. I loved it. 11 - I probably finished with too much ammo. I used the mouse for some jumps so don't be confused - I'm a keyboard player but the mouse is working so I used it here because of the faster strafe on it has.
Credits: Haggay Niv for levels 8 and 10, and together with me 4 and 7, and for arguing against windows 95. id Software, no need to mention why All of the nice people I mail with The great demo makers
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