Title: |
Land-mines for DEATHMATCH |
Filename: |
utils/exe_edit/patches/kaboom2.zip |
Size: |
28.23 KB |
Date: |
07/11/94 |
Author: |
John |
Description: |
this replaces kaboom.zip that didn't work very well. It seems that
increasing the number of rockets you pick up each time would hang some
deathmatches (wierd - I think it has to do with to many objects) Anyway,
this one works and is still a "blast" to play.(groan) |
Credits: |
Greg (of course) & ID SOFTWARE (may they make more money than God, they deserve it) |
Base: |
|
Build time: |
Maybe an hour |
Editor(s) used: |
DEHACKED Greg Lewis's executable hacker/patch maker Vers.1.3
(very nice job, by the way, Greg) |
Bugs: |
|
Rating: |
|
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Download mirrors:
/idgames protocol:
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View kaboom2.txt
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