| Title: |
Boss1999 - Version 1.0 |
| Filename: |
levels/doom2/a-c/boss1999.zip |
| Size: |
94 KB
|
| Date: |
03/24/99 |
| Author: |
John W. Patterson |
| E-mail: |
jwpttrsn@acpub.duke.edu |
| Description: |
2 levels of jumpin'/ teleportin'/ blastin' DooM II action, with NO new graphics, sound or music. Just more craziness! |
| Credits: |
|
| Base: |
New levels from "cyber ennui fix" |
| Build time: |
|
| Editor(s) used: |
DCK Version 3.62 Level editor Zennode thingy Node builder WAD Compiler DoomCAD Wadmerge |
| Bugs: |
None known.
If you find any other bugs, please e-mail me.
This WAD runs under Doom II V1.9 or TNT "EVILUTION" |
| Rating: |
     (3 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Another committer of the "so much ammo that it's boringly easy" sin. Plonk. | x | | When this game was presented to avid players and other level designers, the complaint was this WAD was too challenging and not enough ammo was too be found. The nasty tricks and oddball design makes this one fine diversion from the typical WAD level. | x |
View boss1999.txt
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