| Title: |
Pagbspd2 |
| Filename: |
levels/doom2/Ports/p-r/pagbspd2.zip |
| Size: |
160 KB
|
| Date: |
04/24/99 |
| Author: |
Pedro Arturo Gomez Blanco (PAGB666) |
| E-mail: |
pagb666@usa.net |
| Description: |
My second public release for DooM. It is a pretty big level in a base theme. Don't waste ammo, you'll need it... This level should work with normal DooM2, but errors will appear. This level was going to be ZDooM specific, but I didn't have an appropiate editor, maybe next time... |
| Credits: |
Id Software, Ben Morris, Graxas, Popeye |
| Base: |
theme. Don't waste ammo, you'll need it... This level should work with normal DooM2, but errors will appear. This level was going to be ZDooM specific, but I didn't have an appropiate editor, maybe next time... |
| Build time: |
I dunno... |
| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Enormously good fun, this could easily slot into any modern megawad despite being seven years old. The only caveat is that it doesn't seem to work with ZDoom; I used PRBoom instead. It's well-designed with a clean techbase followed by a mountain hideaway, and there's just enough ammo to cope with the action. The start is slightly iffy, in that you only have a pistol. There's an outdoors arena that reminded me of N64 Doom for some reason. | x | | this didn't work. | x |
View pagbspd2.txt
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