| Title: |
Mark & Dave's DeathMatch for Doom 2 (V 5.2) |
| Filename: |
levels/doom2/deathmatch/m-o/mb_dct2.zip |
| Size: |
296 KB
|
| Date: |
08/16/99 |
| Author: |
Mainly I but others as well LEVEL 1 TOURNAMENT Design Richard Williams Build Mark Burlison Testing M |
| E-mail: |
burlym@bigfoot.com |
| Description: |
The beginnings of a DeathMatch episode designed for 2 player DeathMatch. |
| Credits: |
id, and the authors of WinDEU Paint Shop Pro DMgraph DMmusic DMaud BSP 1.2x WadCat Win Fract Wave Studio Nwt Doom2Conv Who ever wrote the music (Just found it on a CD somewhere) |
| Base: |
New levels from scratch |
| Build time: |
|
| Editor(s) used: |
See credits |
| Bugs: |
Rockets go through some walls on level 2. The new dead face doesn't line up. (Insertion points cause DOOM to crash) WinDEU crashes when I tell it to XAlign the textures on Frag Fest. |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
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View mb_dct2.txt
|