| Title: |
squd2.zip |
| Filename: |
levels/doom/s-u/squd2.zip |
| Size: |
18 KB
|
| Date: |
08/17/99 |
| Author: |
"bradley_hoza" |
| E-mail: |
snyland@earthlink.net |
| Description: |
My second Ultimate DOOM/DOOM1 WAD edit, this one an elaboration on |
| Credits: |
|
| Base: |
DETHWALK.WAD by "bradley_hoza" |
| Build time: |
|
| Editor(s) used: |
WADenizer 2.0, HellMaker 1.2 |
| Bugs: |
the MIDVINE textures lag play a little |
| Rating: |
    (1 vote)
|
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A modification of DETHWALK (id=19), which adds keys, side rooms, monsters, and some new texturing. It's better than the map it's based on, mostly because there's slightly more action and you have to get keys to exit. It's still very basic (especially for 1999!) and there's some buggy sector work. Skip it. --2/5 | x |
View squd2.txt
|