| Title: |
Deliverance (version 2) |
| Filename: |
levels/doom2/d-f/deliver.zip |
| Size: |
1136 KB
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| Date: |
02/16/00 |
| Author: |
Chris Lloyd |
| E-mail: |
lloyd@hkustasa.hku.hk |
| Description: |
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| Credits: |
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| Base: |
New level from scratch |
| Build time: |
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| Editor(s) used: |
Dmapedit, dmgraph, deutex, Paintshop-pro Lviewpro, mid2mus, wave studio |
| Bugs: |
Sometimes the monsters don't attack. A sky shimmer at main door of level 3. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| some texture mistakes and a few very anoing comandos(chain gunners) but its not too bad so ill give it a 3 | x | | I disliked these three levels. You can only progress by finding unmarked switches on the walls; which means you have to run along the wall hitting "use", as if you were playing Wolfenstein. And there's far too little ammo on UV. You end up shooting imps with a pistol, which is tedious. On the positive side, it looks good. | x |
View deliver.txt
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