| Title: |
Derelict (version 1.1) |
| Filename: |
levels/doom2/Ports/d-f/derelict.zip |
| Size: |
161 KB
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| Date: |
04/15/00 |
| Author: |
Philippe Lesire |
| E-mail: |
philippe_lesire@altavista.net |
| Description: |
Lost in a desert somewhere on a recently colonized planet, you're about to die from thurst. You stumble under the cruel sunlight. Suddenly, in a small depression, you find the entrance to a mining station. Most of the inhabitants seem to have left in a hurry. Some of them even seem to have gone mad with fear and shoot everything in sight. Visiting the derelict buildings you wonder what could possibly have frightened them. Actually after a few moments, you wish you never found out. |
| Credits: |
Niko Vanraes for playtesting, Renaud Paquay for WinDeu (which allows to edit levels without any size limit. |
| Base: |
New level from scratch |
| Build time: |
Started in 1997 |
| Editor(s) used: |
DMapEdit 3.0, DEEP, WinDEU 5.99b1 |
| Bugs: |
Visplane overflow on one box in the hangar. Failed to fix it, so I made this box inaccessible. Player may get stuck by falling between crates in hangar. |
| Rating: |
     (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Very nice wad.
Forklifts kick ass. | x | | Not really. | x | | One of the first pwads I remember playing. It still holds up to me today, and I don't see very many desert themed maps around for some reason. Lupinx-Kassman | x |
View derelict.txt
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