| Title: |
'GO GET 'EM'...the 'Ultimate Conquest' against the Nazis. |
| Filename: |
themes/wolf3d/get_them.zip |
| Size: |
872 KB
|
| Date: |
09/15/00 |
| Author: |
Javier Fdo. Almenara Otoya. |
| E-mail: |
aojavierfdo@hotmail.com |
| Description: |
The Story So Far... |
| Credits: |
id Software - Wolfenstein and SOD Games. Laz Rojas - email: filmman@pacificnet.net (Author of the Original & Nocturnal Missions for DOOM2) Joel Murdoch - email: Joel@ts.co.nz (The Engine Tester) |
| Base: |
Wolfenstein and SOD characters adapted for DOOM & DOOM2 (Finally I get it working without the necessity to Merge it!) |
| Build time: |
Really, I don't get the time... |
| Editor(s) used: |
WinTex 4.3,,, what more? |
| Bugs: |
Anyone (¨?). (Well maybe one; I can't change the Arch-Vile's moves... they were a lot!) |
| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| The DEH file isn't even read *as* a Dehacked file. Ptooey. Simple rule: if the wad authors don't care, then I shouldn't either. | x | | thank you i always wanted 2 c wolf 3d characters in doom levels | x |
View get_them.txt
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