| Title: |
kboom12 |
| Filename: |
levels/doom2/Ports/j-l/kboom12.zip |
| Size: |
168 KB
|
| Date: |
09/22/00 |
| Author: |
& Email Kurt Kesler |
| E-mail: |
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| Description: |
You land in a telepad in the enemy base, and try to escape. |
| Credits: |
Id Software and TEAM TNT. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Wad Author & PSP |
| Bugs: |
The Open GL engines make a mess of this map. |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| INSANE | x | | Insane indeed, but I loved the challenge. 5/5 | x | | Large decently detailed techbase map with a somewhat hefty monster count. There's a bit of an ammunition surplus, but it doesn't hold the map back too much. I got killed at the staircase bit where evenants pop up behind you, whic I thought was a wee bit unfair considering the close quarters. Nevertheless, 5 stars. - Obsidian | x | | very nice level, unexpected ending , couple too many imps and revenants but overall, brilliant to play | x | | fun map | x |
View kboom12.txt
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