| Title: |
MarsDoom preview |
| Filename: |
levels/doom2/Ports/m-o/marspr9c.zip |
| Size: |
2434 KB
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| Date: |
09/28/00 |
| Author: |
Berthold Beckschfer, Thomas Lokum |
| E-mail: |
beckschaefer@mpie.de |
| Description: |
These are eight levels of a whole set of Doom ][ levels by Berthold Beckschfer and Thomas Lokum. In contrast to many Wads abroad, this one has been styled thoroughly paying attention to the correct arrangement of textures, a logical level layout et cetera. Be prepared to solve a puzzle or two as well. Of course this does not mean we forgot to put in a good bunch of monsters! |
| Credits: |
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| Base: |
from scratch |
| Build time: |
Waaay to long (about 500 hours). |
| Editor(s) used: |
DEU 5.21, DEU2, BSP 1.2x, RMB 2.1, DeHackEd 3.0a IDBSP, WARM, WinDEU |
| Bugs: |
Minor HOMs in large outside areas. |
| Rating: |
    (13 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| good job!! | x | | needs way more ammo | x | | One of the best wads ever... | x | | Wow this is...... legendary. One of the best wads ever to date. | x | | Interesting ideas. Lot's of cool stuff. You have to escort a lady that shows her tits. But had me running around searching what to do next in most levels. 4.5/5 - Optimus | x | | impse baby! Seriously, it could be better. @ least have working sprite frames for the new monsters. ~1/5 | x | | Starts out really awful, you need persistence to make it passed the first 2/3 maps. However later on there is some really cool stuff to see: Sentry guns that can be armed / disarmed, some neat fake 3D effects, a minefield, a hostage rescue, a level full of evil marines, a cool heretic level... People who make maps may find this interesting. dwrTag | x |
View marspr9c.txt
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