| Title: |
Blazin' (version 2) |
| Filename: |
levels/doom2/a-c/blazin2.zip |
| Size: |
514 KB
|
| Date: |
10/21/00 |
| Author: |
original - Rob Morrow (Smiley Software) version 2 - Sparky of KISS Software kelm@eisa.net.au |
| E-mail: |
kelm@eisa.net.au |
| Description: |
20 single-player levels for Doom II |
| Credits: |
id (of course) DCK 2.2 (it rules) |
| Base: |
New levels from scratch |
| Build time: |
|
| Editor(s) used: |
DCK 2.2 Dehacked 4.0 |
| Bugs: |
None e-mail me if you find any. |
| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Perhaps not the worst wad ever, but it deserves a mention next time the topic comes up. | x | | December 1995. Twenty levels. Map01 is a single-file 90 degree maze that just goes on and on. I gave up in disgust and skipped to Map05, which is the same but with wider larger corridors. Map10 has a buggy lift near the start that can trap you. Map19 is unfinishable because of a buggy wall. Map20 is an epic (cough) battle where you pick up an invincibility sphere, run past some cyberdemons, and flick a switch. Exceedingly incromulent. | x |
View blazin2.txt
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