| Title: |
phoenix3.zip |
| Filename: |
levels/doom2/p-r/phoenix3.zip |
| Size: |
845 KB
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| Date: |
11/06/00 |
| Author: |
R.L.L. Timmermans Construction time: Six months fulltime Completed March 19 1995, 4:50 a.m. Levels: |
| E-mail: |
kelm@eisa.net.au |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
Deu 5.21 gcc, Deu 5.21 (Doom ][ version), Dmgraph, DeuSF, ADE2, NWT, idbsp, deutex, dmadds11, lmp2wad, TED (but ENDOOM message has been removed for the internet version) Graphics modified using Corel!Photo-Paint Extra: Start program (kind of Setup.exe) |
| Bugs: |
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| Rating: |
     (11 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Wow, that was cool. The maps were a bit cramped and a little confusing, but it was really fun. The custom graphics were really good, but the sounds were the same, so it was funny (like shooting a woman and as she dies, you hear a robotic explosion). I also liked how the chaingunners had ties :D These were fun levels. Great work :) | x | | Great frat/sorority house level. First played this back in 1998, and it's stuck with me scince. 5 stars. | x | | very good work and fun to play 4.5/5 | x | | For being done by a single guy back in 1994-1995 this is really ambitous and well made. A shame he never replaced the sound effect for the characters or made more levels. | x | | Awesome idea with cool gfx of bar dudes and cigarrete punch. Hahhahahaa! Though a little bit cramped.. 4/5 - Optimus | x | | 5/5 for the new graphics, 2.5/5 for the maps, overall its a 4/5 | x | | Fugly. | x |
View phoenix3.txt
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