| Title: |
swockham.zip |
| Filename: |
levels/doom2/s-u/swockham.zip |
| Size: |
71 KB
|
| Date: |
01/03/01 |
| Author: |
S. 'Metabolist' Woodman |
| E-mail: |
sewoodman@talk21.com |
| Description: |
|
| Credits: |
|
| Base: |
|
| Build time: |
6 hours building, ½ an hour testing |
| Editor(s) used: |
|
| Bugs: |
none |
| Rating: |
    (4 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Average map. Linear and easy, no surprises. 3/5 - Belial | x | | Not bad piece of action. | x | | This is dated January 2001, although it feels a little bit older. It's a compact, airy dungeon/techbase with 67 mostly weak monsters. The gameplay is fun, although easy once you get the double shotgun. I expected a a hardcore archvile assault at the final battle, but it turns out a bit of a damp squib, with a pair of revenants instead. In UV you get rockets but no rocket launcher. Overall it's like a solid, slightly unproofed megawad opener. | x | | A good effort. 3 stars | x |
View swockham.txt
|