| Title: |
gbd2demo.zip |
| Filename: |
levels/doom2/Ports/g-i/gbd2demo.zip |
| Size: |
3121 KB
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| Date: |
02/09/01 |
| Author: |
Stephen Browning |
| E-mail: |
Ray_Stantz@Hotmail.com |
| Description: |
The all NEW 7 level Demo of GhostBusters DooM2. Featuring many of the awesome levels from the first half of the game, GhostBusters I. |
| Credits: |
-read the attatched file "Tanx to..."- |
| Base: |
New levels from scratch |
| Build time: |
About a 3 and a half years, and stll kickin' spectre ass. |
| Editor(s) used: |
DMapEdit, Wintex, DeHackEd |
| Bugs: |
Although it has been tested and causes no errors (that I know of) ZDooM does some wierd effects with some of the levels, but doesn't hinder gameplay any. |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Still filled with minor bugs, but good. I'm looking forward to seeing the full version. -1 star for the bugs, so 4/5. | x | | Bugs, bugs, bugs. | x |
View gbd2demo.txt
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