| Title: |
Gunner DeathMatch 3 |
| Filename: |
levels/doom2/deathmatch/Ports/g-i/gundm3.zip |
| Size: |
66 KB
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| Date: |
05/09/01 |
| Author: |
Sgt Crispy |
| E-mail: |
thebrokenmachine@hotmail.com.com |
| Description: |
I've added nodes for Doombot 4.0
A Brick-Metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. There's no ZDoom Effects, but hopefully in 4 or 5 (when I figure out ZDoom Editing) there will be some. Until then, Oh well... I had some last minute changes in the items. Some are moved around, or more added none major. |
| Credits: |
iD Software (duh!) William Aryes for WADED. (The best not special effects editor out there! IMHO.) DETH. (I had troble with creating sectors with WADED so I used DETH. |
| Base: |
New level made entirely from scratch. |
| Build time: |
About 7 hours over a 4 day period. A lot shorter than the first two. |
| Editor(s) used: |
Waded 1.83b, WinTex 4.3, BSP 3.0x |
| Bugs: |
None that I can find. Email me if you find any! |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View gundm3.txt
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