| Title: |
Death Base |
| Filename: |
levels/doom2/d-f/dethbas2.zip |
| Size: |
75 KB
|
| Date: |
01/09/02 |
| Author: |
Simon Judd (SLAYER) |
| E-mail: |
slayer226@hotmail.com |
| Description: |
Read DETHBASES.TXT for story. Level 1 of my DooM ][ episode. |
| Credits: |
Id Software for making the BEST game EVER!! Music Works 2, Deep97 (The easiest-to-use level editor out there), Deth v4.24. |
| Base: |
New level from scratch |
| Build time: |
A Month. |
| Editor(s) used: |
Deep97, DETH v4.24 |
| Bugs: |
Shouldn't be. |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| prity good a decent doom level nuff said 4/5 | x | | A decent level from 2002, although it feels like a good level from 1995 or 1996. The design is simple, there's a fair amount of monsters (200+). Lots of square rooms with little detail, but there's nothing wrong with that. Far too much health and ammo - rockets and plasma abound, and there are very few tough monsters. Too much back-and-forth keyhunting, and the ending fizzles out (but then again it is supposed to be the first in a series). | x |
View dethbas2.txt
|