Doomworld Speedmapping Compilation #12|
This is a compilation of the WADs entered in Doomworld's twelfth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a factory.|
http://www.telefragged.com/speedmaps/ for bringing this idea to my attention. Everyone who showed up for the exercise, even if they couldn't make a level. Doomworld.com. id Software.|
The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist.|
|Map 4 is my pick out of all these. I think the rest are not worth playing. 4/4/07||x|
|MAP01 is short and cramped.
MAP02 is unplayable because of bugs.
MAP03 looks like 1994 map.
MAP04 is the best of these.||x|
|MAP01 welcomes you with an imp RIGHT IN YOUR FACE, and WHO the hell doesn't like to fight two cacos with just a pistol? MAP02 gives you the BFG right from the start; and it doesn't look like a factory at all, anyway, the MIDI replacement sounds good. MAP03 dangerously looks like a SLIGE map and it has a very bad item placing, however MAP04 rocks right from the start, and the BFG comes to handy at last; tricky, but entertaining map||x|