| Title: |
Telekenesis |
| Filename: |
levels/doom2/Ports/s-u/tkalpha.zip |
| Size: |
71 KB
|
| Date: |
08/03/02 |
| Author: |
Black Void |
| E-mail: |
delta_point@hotmail.com |
| Description: |
Fleshy Red walls, lotsa teleporting, metal and stone, brimstone- oh my... |
| Credits: |
Ismaele for play testing AND uploading this level on the archives (thanks man!) |
| Base: |
New from scratch |
| Build time: |
I have no freakin' clue... |
| Editor(s) used: |
DoomCAD, Wauthor |
| Bugs: |
None (contact me if there are) |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A Hotmail account! Do you remember Hotmail? That takes me right back to 2000, 2001. Those were the days. It's a decent level, but it's very very average and monotonous. It's mostly red brick / glowing lava, with angular walls and not much detailing. It has one of my bugbears - you find a secret rocket launcher as a reward for exploring, but you get another one legitimately shortly afterwards, and so the exploring was wasted. I want to be rewarded for my greatness, not led up the garden path. | x | | ...And did I ever complete what was supposed to be the 'finished' version of this level? Or the other levels that were supposed to follow this one? You bet your ass I didn't, ho ho ho!
Then again, it looks like I havn't uploaded anything since '03... I gotta get on top of that.
Ooooh - the level - right, it's uh... mediocre.
-Black Void | x |
View tkalpha.txt
|