| Title: |
Die1RV.zip |
| Filename: |
levels/doom2/d-f/die1rv.zip |
| Size: |
79 KB
|
| Date: |
09/12/02 |
| Author: |
Dale E. Harris |
| E-mail: |
fisherh5@bellsouth.net |
| Description: |
No long story, this is just a little bit of improvement over the original WAD that was released in 1997. The original map got some okay reviews but it had major problems. Texture alignments were non-existent, no skill levels were implemented. The list goes on and on, it used to have a little deathmatch arena but it really sucked. I did not attempt to completely refurbish the map, I just wanted to correct the glaring errors. I wanted the map to maintain it's originality as it was from 1997. I just worked on texture alignments, skill levels and a few architectural improvements. If I missed something then I apologize. I hope you have fun playing it again! Thanks everyone! It doesn't need a source port but it looks much better with higher resolutions such as PrBoom. |
| Credits: |
"Deuce"..my longtime Doom playing buddy! Thanks man! |
| Base: |
Modified (Die1.wad) |
| Build time: |
Forever |
| Editor(s) used: |
DETH 3.92/Zennode 0.98a/modified using Deepsea & DeepBSP |
| Bugs: |
I'm unaware of any, but I could be blind! |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View die1rv.txt
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