| Title: |
Face-off Duel |
| Filename: |
levels/doom2/d-f/facfduel.zip |
| Size: |
2 KB
|
| Date: |
10/11/02 |
| Author: |
Leon "Mr. Bond" Kartrovich |
| E-mail: |
Shurkama@farts.com |
| Description: |
FACE OFF AGAINST A MONSTER. DIFFERENT SKILL = DIFFERENT MONSTER |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
? |
| Editor(s) used: |
Deepsea |
| Bugs: |
|
| Rating: |
     (10 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated October 2002. The level consists of a tiny red room; you start in one corner, and in the other corner (facing away from you) is a monster. In ascending order of difficulty you get a lost soul, a lost soul, a demon, a spectre, and a spectre. There's no exit, no weapons, nada. Excellent hardcore fun in nightmare mode, a bit limp otherwise. | x | | This is poo for you. | x | | Congratulations! You just deserved a 0/0! | x | | Can anything get as bad is this? Never! First of all this map is just spam. All you did is make sector (And possibly 1 extra one in the middle of nowhere). The music is terrible, it sounds like you got your four year old brother and let him play around on a Midi tracker (Or whatever they call it) and save what he did. This took one minute I can tell. I give it a -100/5. Failure. | x | | Piece of shit | x | | FACE OFF AGAINST A TURD. DIFFERENT SKILL = DIFFERENT SHIT | x |
View facfduel.txt
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