| Title: |
Blind Alley Q., "The Warf" |
| Filename: |
levels/doom2/a-c/bndalyq.zip |
| Size: |
137 KB
|
| Date: |
11/18/02 |
| Author: |
Gene Bird |
| E-mail: |
genebird@hotmail.com |
| Description: |
The monsters have taken over and it is up to you to "MAKE THEM PAY!" |
| Credits: |
The id folks, The Deepsea Team. |
| Base: |
New from scratch |
| Build time: |
Around 100 hours |
| Editor(s) used: |
Deepsea 11.1 |
| Bugs: |
Release a buggy wad??? I don't think so! |
| Rating: |
    (8 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is dated November 2002. It's a simple, undetailed, but fun medieval-style level. You fight 300+ monsters in a series of squarish, undetailed rooms - but it's fun. The gameplay is totally unsubtle and the whole thing is really a 1995 level with more monsters, but I liked it, because it's unpretentious. There's an oddly detailed submarine that you never visit and barely see, and it seems to get slicker as it goes on. | x |
View bndalyq.txt
|